Gimme Vive!

tracking_unit

The student who hooked me up with some sweet gear last month today allowed me to have a play with his new HTV Vive. Every time I try something new in VR it feels like going to another level – the technology is advancing so quickly and there are so many different ideas and concepts in circulation at the moment. It’s genuinely exciting.

The Vive was simply amazing, and I think it’s because this time I was stood up and able to walk around the room with the headset on. This is thanks to the two base stations (see photo) which are mounted diagonally across from each other at head height and track the exact position of the headset and hand controllers. If you approach the limits of the field a grid is projected to make you aware of the walls which looks a lot like Star Trek’s holodeck, purely a coincidence I’m sure.

I had the opportunity to do some painting with light using Tilt Brush, had a look around – and inside – a number of 3D models which were projected using Sketchfab and a modified version of Chrome, and performed a heart transplant in Surgeon Simulator VR.