Photo: 10 things game designers know (and educators should!)
Attended the much delayed LTA workshop on Gamification today, from Kathy Wright of Advance HE. It was a very useful day which combined the pedagogy and theory behind gamification and game-based learning with practical activities that we could adapt to our own teaching. The thought that has stayed with me was the point that education is already a game, just usually a bad one, as students have limited agency, it’s poorly balanced, and often not fun. I discovered a nice new tool, Twine, for non-linear storytelling, and there are a couple of piece of research I’m going to be following up, Reid’s ‘Psychology of the Near Miss’ being one.