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Tag: App

Vibecoding: The Future of Learning Technology?

Still from the movie 2001 with HAL:9000 in the backgrounf
I’m sorry, Dave. I appear “to have incorrectly targeted the root of your D: drive instead of the specific project folder. I am deeply, deeply sorry. This is a critical failure on my part.”

No.

Of course that’s just my opinion, but there were some very enthusiastic people on this ad-hoc ALT webinar who believe it will take over everything, and finally kill the VLE! But I saw nothing here and heard no arguments on this session that convinced me. That doesn’t mean that vibe coding platforms like Lovable and Antigravity aren’t going to become useful additions to our toolbox, but I’ve been through more than one technology hype cycle that was going to revolutionise education and put us all out of jobs only for them to underwhelm.

Broadly speaking there were two camps of speakers here, the evangelists who seem to be blind to problems and criticism, and washed it all away with promises of future improvements, and the more wary. From this latter camp we got stories of someone with no coding experience who developed an app, then shared it with a colleague who promptly got a Windows security warning which they didn’t understand and couldn’t fix. And an experienced developer who has used vibe coding tools and, with that expertise, was able to see where the apps produced were going wrong, and identity problems such as the tools hallucinating errors where there were none.

This is the way. And with all GenAI tools, not just vide coding. You cannot trust what they create and must apply a level of critical analysis or expertise when evaluating the outputs. Unless of course you don’t care about making things which are good and useful, which I would hope is not the case in our community. I was therefore deeply disappointed in a horrible, anti-human comment in the chat about human developers which I’m not going to repeat.

To whit, I will leave you with two links. For the AI evangelists, a cautionary tale on Tom’s Hardware from someone who trusted Google’s Antigravity a little too much and was rewarded with a wiped hard drive. And a tool I found, Slop Evader, which is a plugin for Chrome and Firefox which lets you search the internet like it was 2022, before the launch of ChatGPT, if you absolutely must be sure that something you are looking for wasn’t made by AI. (Well… almost sure. Generative AI tools and content existed before ChatGPT after all, they just weren’t mainstream.)

AI Disclaimer: There is no ethical use of generative artificial intelligence. The environmental cost is devastating and the technology is built on plagiarised content and stolen art, for the purpose of deskilling, disempowering and replacing the work of real people.
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Canvas On-Site Training

Following on from the on-boarding webinars, this was the big one – four days of intense on-site training on every aspect of Canvas. Everything. Notable items from day 1 included rubrics, discussion boards, quizzes, Big Blue Button, and the Redirect app which can be used to add items into the navigation menu. Day 2 focused on mobile, both the apps which are available and advice on how to design content with mobile consumption in mind. Day 3 was all about admin, Canvas Commons, and the LTI apps which are available from within Canvas and through Edu App Centre. Finally, on day 4 we went through many of the settings together and discussed which to enable and disable based on our needs and the advice of our trainer.

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VLE Supplier Webinars

As our VLE replacement project comes to a conclusion, this session was designed to create some clean air between two very close suppliers by focusing on mobile usage and applications. We asked for live demonstrations of a number of scenarios such as instructors updating module content on tablets, and students reading and accessing content on their phones. Both suppliers gave strong demonstrations, but for everyone in the room who was scoring them there was a clear favourite. Which, of course, I’m not at liberty to divulge!

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What Makes a Good Project Manager?

Attended a session delivered by David Bewick, a project manager at Nissan and the University Liaison Officer for the UK chapter of the PMI, the Project Management Institute.

David started by discussing the role and background of the PMI and presenting their definition of a project as “… a temporary endeavour undertaken to create a unique product, service or result.” He then moved on to talk about the composition of project teams, the role of the leader, and factors affecting project success, of which he said communication was by far the most important.

The session was fine as far as these things go, but it was pitched primarily at students starting their careers in industry and I don’t feel like I learned anything new. There was some brief discussion at the end about differences between traditional project management and new methodologies such as Agile which David largely dismissed as being best suited for IT. On the Scrum Master training I completed last year much was made of how Agile and Scrum can be applied to any context. I think there is an element of proselytising which comes from people who have made their careers in particular specialisms.

Personally, and perhaps because I work in IT (I do at least try to be conscious of my own cognitive biases), I am much more of a fan of Agile and Scrum because I have seen too many traditional projects which have, not failed, in their own terms, but delivered very sub-par solutions. Take the Pearson LearningStudio Course app for example. Without any inside information (Pearson are incredibly secretive about absolutely everything) I would infer that this is the result of a project, and a successful one too, as it has delivered a unique product with a particular feature set to a specific time. The problem is that those features are pathetic, and the app is an embarrassment. No course content can be viewed through the app, there is only a limited of tools which can be accessed, and only one, Threaded Discussions, has been fully implemented. It is so bad that when it was released to us one of the features listed was ‘the ability to sign out’. The app was last updated on the 2nd of July 2015 and is currently on version 1.0.1. Why? I believe because the project to deliver the app was completed. And that was that, mission accomplished. One of the principles of Scrum however, and a concept that I love, is that you don’t have projects, only products which are subject to continuous development and improvement.

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